Gone, Gone Beyond 360 Surround A/V Movie

“Hey, hey, have you ever tried… reaching out to the other side?”

Gone, Gone Beyond is an immersive a/v spatial cinema work by People Like Us, which breaks the rectangle, smashing the thin screen into tiny fragments, looking beyond the frame, climbing through to see what’s behind.  

Commissioned by Naut Humon, the founder of immersive theatre project CineChamber, Gone, Gone Beyond is a 10 screen/8 speaker work by Vicki Bennett with seamless wrap around projection and surround sound, where the audience sit inside. It uses edited collage sewn together in a giant patchwork. Pull on a thread and watch whole new narratives expand and unravel all at once on a 360 palette. The project has been a work in progress since 2017, and is currently 50 minutes long.


History: the initial in-process tester movie screened in San Francisco in October 2017 at RML’s own Recombinant Festival at Gray Area Foundation for the Arts.  Since then we have been continuing to work on content, and staged a private event in April 2019 at Goldsmiths SIML to encourage some partner support in the UK/Europe.

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INTERVIEW

Review of private preview of Gone, Gone Beyond at Goldsmiths, London:

Privileged to attend an absolutely marvellous event at Goldsmiths College, a unique piece of immersive 360 degree cinema put together principally by People Like Us aka Vicki Bennett. It builds on her previous work, juxtaposing familiar film and music to unsettling effect; one such instance is a visual/soundclash of Julie Andrews singing “The hills are alive . . .” spliced with footage from Apocalypse Now and The Doors’ “The End”. But the audio and imagery builds layer upon layer to a meaningful, psychedelic cacophony, layer upon layer of the familiar; MOR, The Beatles, Kraftwerk and much, much more over an elaborate, kaleidoscopic sensurround collage of footage featuring the likes of Orson Welles, Cary Grant, Charlie Chaplin, Sean Connery, Audrey Hepburn, as well as dancers, dervish sequences and set pieces from avant garde-inspired Hollywood design.

The familiar and the unsettling; that’s the idea. Taking these film clips out of their original contexts, presenting them as part of a gushing continuum of dynamism, breakthrough, without resolution; because, in life, there is no resolution, no end to the story, simply this multiple, simultaneist mass of concurrent narratives, whose sheer kinetic energy, like an ever-flowing waterfall, is the real story that cinema is telling us; “endings” are mere temporary hiatuses, the definition of fiction; this is a meticulous, deceptively chaotic audiovisual blast like no other. And it deserves to be seen by everyone.
— David Stubbs (April 2019)

Gone, Gone Beyond excerpt
Vicki Bennett discusses the aesthetics of Gone, Gone Beyond and The Mirror (the single screen sister project)